While the Metroid series has found its path as a 3D first person adventure as of late, fans of the franchise still look at the 2D entries as Metroid in its proper form. Super Metroid is the title that most point to as the pinnacle in the series, and for good reason.
Archive for the ‘Innovation’ Category
VC Review: Super Metroid
September 10, 2007True Nintendo Power
June 16, 2007Another quality Short Cuts entry that got hosed…And I have NO IDEA why…At least with the Punch Out! one you could say it was because the game was 20 years old…Well, actually, it’s too long…Which is a shame. Definitely better than some of the other stuff that placed.
Like I Said…
June 8, 2007Reflecting on the franchise he’s worked on for nearly a decade, Eiji Aonuma told the audience of his GDC 2007 lecture that “[With Twilight Princess] We had to make a game that met expectations of fans in North America. If it didn’t, it could mean the end of the franchise.” Aonuma delivered on those expectations […]
Gamers Need to Make Room for the Industry to Expand
June 17, 2007A post I made–a rant, if you will–so I hope you enjoy. I posted it on the 1Up Boards, but I’ve edited it to fit a more general context. Speaking of which, I got another mention on this week’s podcast. 😉 Sweet stuff. As we enter the next “phase” of video games, things are a […]
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