Same Sky
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Archive for the ‘Review’ Category

(Mini) Review: Super Mario Galaxy

November 27, 2007

It’s been a long time coming, but Nintendo has finally created one of those landmark achievements in gaming history. We’re looking at a rebirth of the platforming genre, and Super Mario Galaxy has set an extremely high standard. A worthy sequel to Super Mario 64? More like a title that succeeds it and every other […]

Review: Legend of Zelda: Phantom Hourglass

November 7, 2007

In the midst of the holiday rush, Nintendo saw fit to launch a couple of its stellar AAA titles to early fall, sav Mario Galaxy for Winter, and delay Smash Bros. Brawl until early next year so they weren’t competing with themselves. With all of these great games coming out for consoles, the handheld market […]

Review: Donkey Kong Barrel Blast

October 29, 2007

As the Gamecube died off and the Wii prepared for launch, Nintendo shifted development of two late GCN titles in an effort to convert them for Wii play. The first was the popular Super Paper Mario — the other has finally arrived in the form of the less-than-stellar Donkey Kong Barrel Blast. The irony is […]

Hilarious Super Paper Mario Review

October 24, 2007

If you haven’t seen this guy’s reviews before, they’re a total riot. I do agree with a few of his points (bland platforming and his comments on the art work as well as the dual-dimension bit, AND the fact that it’s the worst of the series), but I also disagree with a lot he says […]

VC Review: Sin and Punishment

October 9, 2007

Seven years ago, Treasure, the creators of Gunstar Heroes for the Sega Genesis, put together an on-rails shooter for the N64 called Sin and Punishment: Successor of the Earth. Quite possibly the most requested Virtual Console import game (and certainly one of the most wanted Virtual Console releases in general), Sin and Punishment has finally […]

Review: MySims

October 2, 2007

With the breakthrough series that is The Sims, EA has seen fit to attempt to emulate their success in a new form on the Wii. An adorable art design and a focus on creativity form the bulk of this charming title. The end product is the quirky casual title MySims, a unique “simulator” that places […]

Review: Rune Factory

September 14, 2007

Fans of the Harvest Moon franchise have been met with perplexed glances for years now, as only a select batch of gamers seem to be able to get into the farming sim’s quirky gameplay style. It would seem that most gamers find the idea of watering and picking crops on the lower end of the […]

VC Review: Super Metroid

September 10, 2007

While the Metroid series has found its path as a 3D first person adventure as of late, fans of the franchise still look at the 2D entries as Metroid in its proper form. Super Metroid is the title that most point to as the pinnacle in the series, and for good reason.

VC Review: Metroid

August 22, 2007

Back before Chun-Li or Lara Croft, there was Samus Aran. In 1986, Gunpei Yokoi (who would go on to create the original Game Boy) set off to produce another unique and revolutionary NES title, seeking to blend the platforming of Mario with the exploration and tool-collecting of Zelda. The end result was a nostalgic classic […]

VC Review: Paper Mario

July 30, 2007

The Nintendo 64 was a device that promised plenty of quality games, but in the end, the majority seemed to be first party Nintendo efforts. After the Playstation took off and blasted through the sales charts, the N64 fell behind. At the end of its life cycle, months before the Gamecube launched, Nintendo released a […]